
Villain's Lair
This game is not designed to run on your device. Add it to a collection to play later, or you can try to run it anyway.
The mighty hero finds themselves entering into the villain's lair, But they are not you, you my friend are the villain, From your control panel you can lead a glowing bomb straight to the hero, destroying them in the process.
Villain's lair is a short puzzle game where you must move platforms around using various gizmos to lead the bomb to the hero
This game is a part of GMTK Game Jam 2023 "Role Reversed" theme.
Objective
Guide the bomb through the lair to attack the hero before it explode.
Controls
- W, A, S, D to control the platform
- Spacebar to toggle the platform
- To use mallet: Press Spacebar to make mallet turn green then use A and D to rotate the mallet and knock the ball.
Credits
| Status | Released |
| Platforms | HTML5 |
| Authors | vincentvason, sounddesigncharles, Gol2m, Orbitium, lemmslemms, AriaWinter |
| Genre | Puzzle |
| Tags | Game Maker's Toolkit Jam |

Comments
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Itās not too shabby for a gamejam game.
If I had to criticize anything, the controls arenāt intuitive. While it would definitely take more time to implement than keyboard controls, touch controls would have been nice, especially since I needed to keep a finger on the mouse for the restart button anyway.
The only major gripe I have for game play is the ālevitationā blocks or what ever they might be called internally. Having no way to visually understand their AOE made them very frustrating. I spent more time on the last level than every other level combined.
With some juice, cleanup, and touch controls I could see this evolving into a decent mobile puzzle game.
I agree, i think the levitation thing could have been handled better, maybe a way to control the power of them would have been good